![]() Sorry, i dont know much about pointers or how to use them with Cheat Engine.ġ) how can i make a breakpoint when a value at one of my addresses changes? What I am doing specifically, in this game, each character has a byte for their event flags. ![]() because I am already adding 0094C020 to my address, now its like 2 operations just to find my address?Īlso, i will summerize this, any way possible to get MIPS disassembly in the debugger window? I think it is just showing me the MIPS instructions recompiled for x86. ![]() I am mostly trying to just monitor values (event flags to see when they change) and i am having trouble with the program inserting ePSXe.exe+ portion the the address. I do not want this portion on my address, is there any way to remove it? I am confused why copy and paste is adding ePSXe.exe+ The value of the ePSXe.exe portion is 00400000 ![]() If i use copy & paste, to increment the address by 1, the new address looks like this. When it comes to adding gameshark codes to Cheat Engine.įor example, the map number is stored at 1300cĠ094C020 + 1300c gives me the map number address with cheat engine.ĩ5F02C is the address of the map number (with Cheat Engine) When using CEP, i use the base address value 0094C020 (sorry for the link, the forum wont allow links for me, but its a legit non-spam link) I started on a project on SaGa Frontier ROM hacking Posted: Tue 10:29 am Post subject: need help ![]()
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